Patch archive · September 22, 2026

Patch 26.19

Riot says Worlds is right around the corner, more “new” champs join Classic, and Arena’s got fresh Augments!

Our summaryPatch 26.19: 17 champions changed (9 buffed, 5 nerfed, 3 adjusted); 1 item changed; updates to Systems, Classic, ARAM: Mayhem, Arena; 12 bug fixes. Biggest swings: Aphelios (buffed), Fiora (buffed), Kha'Zix (buffed).

Across every mode

Buffs
25
Nerfs
21
Adjusted
6
New
20

Champions17 changes

Aatrox

You played 2 games

Buff

W - Infernal Chains

  • Cooldown20 / 18 / 16 / 14 / 12 seconds18 / 16.5 / 15 / 13.5 / 12 seconds

E - Umbral Dash

  • Health Heal Ratio1.1% per 100 bonus health1.3% per 100 bonus health

Aphelios

You played 1 game

Buff

Calibrum

  • Moonshot Damage70 - 160 (+42 - 60% bonus AD) (+100% AP)80 - 170 (+42 - 60% bonus AD) (+100% AP)

Severum

  • Healing2 - 7.1%, increased to 5 - 17.75%2 - 8%, increased to 5 - 20%

Gravitum

  • Slow30% for 2.5 seconds, decaying to 10% after 0.7 seconds30% for 2.5 seconds, decaying to 15% after 0.7 seconds

Infernum

  • Duskwave Cooldown9 / 8.25 / 7.5 / 6.75 / 6 seconds8 / 7.25 / 6.5 / 5.75 / 5 seconds

Crescendum

  • Mini-Crescendum Damage15% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 8th+ chakram16% AD, decreasing by 1.5% AD to a minimum of 5% AD for the 9th+ chakram

Aurora

You played 2 games

Buff

E - The Weirding

  • Base Damage70 / 110 / 150 / 190 / 23080 / 120 / 160 / 200 / 240

R - Between Worlds

  • Rift Duration1.75 / 2.5 / 3.25 seconds2.25 / 2.75 / 3.25 seconds
Buff

Base Stats

  • Attack Damage6264
Buff

Passive - Spider Queen

  • Passive Magic Damage On-Hit12 / 22 / 32 / 4214 / 24 / 34 / 44

W - Skittering Frenzy

  • Bonus Attack Speed60 / 75 / 90 / 105 / 120%70 / 85 / 100 / 115 / 130%

Fiora

You played 1 game

Buff

Base Stats

  • Health Growth99105

R - Grand Challenge

  • Heal Range550600
  • Heal Per Tick18.75 / 25 / 31.25 (+15% bonus AD)20 / 26.25 / 32.5 (+17.5% bonus AD)
  • Maximum Heal375 / 500 / 625 (+300% bonus AD)400 / 525 / 650 (+350% bonus AD)

Kha'Zix

You played 2 games

Buff

Passive - Unseen Threat

  • Damage17 - 136 (+50% bonus AD)22 - 141 (+50% bonus AD)

W - Void Spike

  • Evolved Slow Duration2 seconds2.25 seconds

E - Leap

  • Evolved Range Bonus+200+300

Lillia

You played 2 games

Buff

Base Stats

  • Armor2224

R - Lilting Lullaby

  • Sleep Duration2 seconds2.5 seconds

Lucian

You played 8 games

Adjusted

Passive - Vigilance

  • Empowered On-Hit Damage15 (+20% AD)5 (+15% AD)

Q - Piercing Light

  • Base Damage80 / 115 / 150 / 185 / 220 (+100% bonus AD)90 / 130 / 170 / 210 / 250 (+100% bonus AD)

Master Yi

You played 3 games

Nerf

Q - Alpha Strike

  • Cooldown Refund on Hit-1 second, scaling down with Ability Haste1 second
Nerf

Q - Siphoning Strike

  • Bonus Damage40 / 60 / 80 / 100 / 12030 / 50 / 70 / 90 / 110

Nocturne

You played 1 game

Nerf

R - Paranoia

  • Cooldown140 / 115 / 90 seconds160 / 130 / 100 seconds
Nerf

Q - Hammer Shock

  • Minion/Monster Maximum Health Cap85 / 120 / 155 / 190 / 22570 / 105 / 140 / 175 / 210

Rumble

You played 2 games

Adjusted

Passive - Junkyard Titan

  • Overheat Attack Speed50 - 130%30 - 100%
  • Monster Cap65 - 15090 - 175

Ryze

You played 5 games

Adjusted

Base Stats

  • Armor Growth4.24.7

Q - Overload

  • Flux Bonus Damage25 / 50 / 75 / 100% increased damage15 / 40 / 65 / 90% increased damage

E - Spell Flux

  • Mana Cost35 / 45 / 55 / 65 / 7540 / 50 / 60 / 70 / 80

Vi

You played 13 games

Nerf

Base Stats

  • Attack Damage63 + 3.5/Level61 + 3.9/Level

Passive - Blast Shield

  • Shield12% Maximum Health10% Maximum Health

Volibear

You played 2 games

Buff

Passive - The Relentless Storm

  • Attack Speed per Stack5% (+3% per 100 AP)5% (+4% per 100 AP)
  • Lightning On-Hit Damage11 - 60 (Levels 1-18) (+45% AP)11 - 60 (Levels 1-18) (+45% AP) (+20% bonus AD)

Items1 changes

World Atlas and Runic Compass

Adjusted
  • Health30 / 100 / 2000 / 60 / 200
  • Health Regeneration25% / 50% / 75%50% / 75% / 75%

Systems1 changes

Teleport Cooldown

Buff
  • Top Role Quest's Free Teleport Cooldown420 seconds390 seconds
  • Top Role Quest's Upgraded Unleashed Teleport Cooldown330 - 240 seconds300 - 210 seconds
  • Non-Top Unleashed Teleport Cooldown330 - 240 secondsUnchanged

Classic20 changes

Champions

Fizz

You played 1 game

New

Passive - Nimble Fighter

  • Fizz can move through units and takes reduced damage from basic attacks.

Q - Urchin Strike

  • Fizz dashes a fixed distance through an enemy, damaging them and applying on-hit effects.

W - Seastone Trident

  • Passive: Fizz's basic attacks deal additional damage over time, scaling with his target's missing health.
  • Active: For the next few seconds, Fizz's basic attacks deal bonus damage on-hit and apply Grievous Wounds for a few seconds, reducing healing by 50%.

E - Playful/Trickster

  • First cast: Fizz hops up on his trident, becoming untargetable. After a short delay, he will crash down, damaging and slowing enemies around him.
  • Second cast: Fizz can hop off the trident early to dash farther but deal damage in a smaller area and doesn't slow.

R - Chum the Waters

  • Fizz throws out bait that clings onto the first enemy champion it hits. After a short delay, a mighty shark stalks its prey, dealing tons of damage, knocking up, and slowing enemies in the area.

Graves

You played 2 games

New

Passive - True Grit

  • While in combat, Graves gains stacking Armor and Magic Resist every second, up to a cap.

Q - Buckshot

  • Graves fires out three bullets that damage all enemies in a line. Multiple hits on the same target deal reduced damage.

W - Smokescreen

  • Graves launches a smoke grenade that damages, slows, and nearsights enemies in an area.

E - Quickdraw

  • Graves dashes a short distance and gains bonus attack speed for several seconds. Basic attacks reduce Quickdraw's cooldown.

R - Collateral Damage

  • Graves fires an explosive shell that damages enemies in a line. It explodes on the first enemy champion hit, dealing reduced damage in a cone behind them.

Nami

You played 9 games

New

Passive - Surging Tides

  • Allies struck by Nami's abilities briefly gain bonus move speed.

Q - Aqua Prison

  • Nami lobs a bubble that damages and stuns enemies where it lands.

W - Ebb and Flow

  • Nami unleashes a stream of water that bounces, alternating between enemies and allies. Enemies take damage while allies are healed. Each bounce is less effective than the hit before it.

E - Tidecaller's Blessing

  • Nami empowers an ally, causing their next three attacks to deal bonus damage and slow their target.

R - Tidal Wave

  • Nami unleashes a massive tidal wave that damages, knocks up, and slows all enemies it crashes into.

Nautilus

You played 8 games

New

Passive - Staggering Blow

  • Nautilus's basic attacks deal bonus damage and root their enemies. Each enemy can only be Staggered once every few seconds.

Q - Dredge Line

  • Nautilus throws out his anchor, colliding with the first enemy or piece of terrain it hits. Enemies are damaged and pulled in, while Nautilus pulls himself to his target. Hitting terrain refunds part of Dredge Line's cooldown.

W - Titan's Wrath

  • Nautilus gains a shield. While it holds, his attacks deal damage over time to enemies in the area.

E - Riptide

  • Nautilus slams the ground, sending out cascading shockwaves that damage and slow enemies. Enemies may be hit by multiple shockwaves, taking reduced damage for subsequent hits.

R - Depth Charge

  • Nautilus fires a shockwave into the earth that damages and knocks up enemies in its path. When it reaches his target, it damages, knocks up, and stuns all enemies in the immediate area.

Akali

You played 91 games

Buff

E - Crescent Slash

  • Energy Cost60 / 60 / 60 / 60 / 6060 / 55 / 50 / 45 / 40
  • Cooldown7 / 6 / 5 / 4 / 3s5 / 4 / 3 / 2 / 1s
  • Ability Power Ratio30%40%

Fiora

You played 1 game

Adjusted

W - Riposte

  • Bugfix: Fixed a bug where the reflected damage could be blocked by enemies in the way.

R - Blade Waltz

  • Damage160 / 330 / 500 (+115% bonus AD)125 / 255 / 385 (+85% bonus AD)
  • Maximum Single Target Damage320 / 660 / 1000 (+230% bonus AD)325 / 663 / 1001 (+221% bonus AD)
  • Cooldown130 / 120 / 110s150 / 130 / 110s
  • Damage Timing: Starts dealing damage 0.25s later into the animation.
  • Target Prioritization: Now always tries to prioritize unstruck enemies if possible.
  • Maximum Return Range15002500
  • Bugfix: Fixed a bug where Fiora could be locked out of attacking or moving for 2 seconds if her target immediately became untargetable.

Galio

You played 2 games

Buff

W - Bulwark

  • Bugfix: Fixed a bug where the first heal was receiving the -20% heal reduction.

E - Righteous Gust

  • Cast Time0.4s0.25s
  • Missile Speed12001300
  • Missile Width60160
  • Missile Range11001175
  • Bugfix: Fixed a bug where it was dealing 15 more damage than it should have.
  • Bugfix: Fixed a bug where it was applying the wrong VFX on its target.

Kassadin

You played 2 games

Buff

Q - Null Sphere

  • Ability Power Ratio60%70%

E - Force Pulse

  • Damage60 / 120 / 180 / 240 / 300 (+80% AP)80 / 130 / 180 / 230 / 280 (+70% AP)
  • Slow20 / 30 / 40 / 50 / 60%30 / 35 / 40 / 45 / 50%

R - Riftwalk

  • Range600700

Malphite

You played 4 games

Change

W - Brutal Strikes

  • Splash Damage: Now crits if the main attack does.
  • Activation: No longer interrupts Malphite's attack mid-swing.

E - Ground Slam

  • Bugfix: Fixed a bug where it could slow Epic Monster attack speed.

R - Unstoppable Force

  • Bugfix: Fixed a bug where Malphite could get locked out of casting Flash for too long.

Morgana

You played 1 game

Nerf

W - Tormented Soil

  • Mana Cost70 / 85 / 100 / 115 / 13080 / 100 / 120 / 140 / 160
  • Cooldown10s12s

E - Black Shield

  • Shield95 / 160 / 225 / 290 / 355100 / 150 / 200 / 250 / 300

R - Soul Shackles

  • Cooldown120 / 110 / 100s120 / 120 / 120s

Nidalee

You played 1 game

Nerf

W - Bushwhack

  • Vision: Now gives 250u of vision for 0.5s when cast.
  • Damage Duration4s2.5s. Total damage unchanged.

R - Aspect of the Cougar

  • Attack Timer: Now resets Nidalee's basic attack timer.
Change

Q - Devastating Blow

  • Critical Strike: Now crits her total AD ratio if she crits.
  • Spellblade Damage: Now converts all Spellblade damage to magic.
  • Tooltip: Updated to clarify crit damage, damage cap, and the Spellblade interaction.

Shyvana

You played 2 games

Buff

W - Burnout

  • Maximum Duration Extension46

R - Dragon's Descent

  • Bonus Resistances10 / 15 / 2015 / 20 / 25, still doubled during dragon form.

Twisted Fate

You played 5 games

Nerf

Passive - Loaded Dice

  • Bonus Gold While Dead: Allies no longer gain bonus gold while Twisted Fate is dead.

E - Gate

  • Cooldown120 / 105 / 90 / 75 / 60s135 / 120 / 105 / 90 / 75s

R - Destiny

  • Cooldown130 / 110 / 90s180 / 150 / 120s
  • Mana Cost150150 / 125 / 100

Zilean

You played 1 game

Nerf

Passive - Heightened Learning

  • Bonus Experience While Dead: No longer grants bonus XP while Zilean is dead.

Q - Time Bomb

  • Cast Visibility: Casting the spell now reveals Zilean if cast from fog of war.

E - Time Warp

  • Cast Range550 edge to edge (around 650 in practical use)700 center to center

Items

Cloak and Dagger

New
  • Recipe: Cloak of Agility + Dagger. 1130 total cost.
  • Attack Speed: 20%
  • Critical Strike Chance: 20%
  • Unique Passive: 35% Tenacity, shared with Mercury's Treads, Zephyr, and Moonflair Spellblade.

Moonflair Spellblade

New
  • Recipe: Seeker's Armguard + Negatron Cloak. 2300 total cost.
  • Ability Power: 50
  • Armor: 50
  • Magic Resistance: 50
  • Unique Passive: 35% Tenacity, shared with Mercury's Treads, Zephyr, and Cloak and Dagger.

Zz'Rot Portal

New
  • Recipe: Chain Vest + Negatron Cloak + Rejuvenation Bead. 2700 total cost.
  • Armor: 50
  • Magic Resistance: 50
  • Health Regeneration: 5 per 5 seconds
  • Active: Place down a void gate for 150 seconds. Voidlings with decaying health periodically spawn and march down the nearest lane, damaging enemies in their path. 150-second cooldown.

Systems

Miscellaneous

Change
  • Added more in-game negative behavior detections.
  • Updated in-game pings to use oldschool art.
  • Updated start-of-champion select visuals to make team and position more apparent.
  • Updated the loading screen to look more classic.
  • Improved visual clarity in The Council voting.
  • Added a new "Recommended" sort in the Runes store, making it easier for new players to identify good early-account runes.

Bugfixes

Change
  • Fixed a bug where Janna's Tailwind could persist on allies for up to 5 seconds after death.
  • Fixed a bug where the Overview, Abilities, and Skins tabs in Classic champion profiles were misaligned and unclickable.
  • Fixed a bug where purchasing Royal Guard Fiora did not grant the associated Classic chroma.
  • Fixed a bug where Release Date sorting did not sort Classic Store runes from newest to oldest or oldest to newest.
  • Fixed a bug where Recommended was missing from the Classic Store Runes sort options.
  • Fixed a bug where Classic homepage images loaded when logging into a non-Classic mode tab.
  • Fixed a bug where the Imperial Classic chroma name was missing in Champion Select for Xin Zhao.
  • Fixed a bug where Runaan's Hurricane Volley could trigger minions' Call for Help when hitting enemy champions near minions.
  • Fixed a bug where Sona's Song of Celerity description incorrectly stated that its effect applied only to champions.
  • Fixed a bug where rapidly pressing Recall granted Guinsoo's Rageblade stacks.
  • Fixed a bug where Sivir's Spell Shield did not block damage from Miss Fortune's Double Up.
  • Fixed a bug where Tristana's Explosive Charge did not trigger its explosion when bonus damage killed a minion.
  • Fixed a bug where Release Date ascending and descending sorting had the same effect in Classic Collection portraits.

ARAM: Mayhem2 changes

Augments

High Roller

Change
  • Drop Rate: Further reduced.

Bugfixes

Change
  • Fixed a bug where Clown College used the wrong text color for true damage.
  • Fixed a bug where King Me had debug Augment name shoutouts, including Hellbent, Overloaded, Surge Field, and Spirit Bomb.
  • Fixed a bug where Mad Scientist granted both +30% Attack Damage and Ability Power instead of 30% Adaptive Force.
  • Fixed a bug where Multishot had extra quest step requirements for Nami's and Ezreal's ultimate abilities.
  • Fixed a bug where Yuumi could spam Bilgewater Cannon landing effects when she was attached to a unit.
  • Fixed a bug where Bursting Teeth did not trigger due to a per-target cooldown.
  • Fixed a bug where Bel'Veth's Q did not reset after using her ultimate when she had Ultimate Awakening.
  • Fixed a bug where Item Quest Progress broke when re-adding quest Augment offerings.
  • Fixed a bug where Vel'Koz's W did not get the correct refund with Skilled Sniper.
  • Fixed a bug where removing Upgrade Ravenous resulted in negative Life Steal for all your items.

Arena37 changes

Champions

Aphelios

You played 1 game

Buff

Base Stats

  • Health Growth102114
  • Attack Damage Growth2.33.3
  • Move Speed325330
Nerf

Passive - Traveler's Call

  • Chimes per Upgrade43
Nerf

E - Royal Maelstrom

  • On-Hit/Attack Effectiveness12 - 248 - 16

R - Endless Banquet

  • Passive Bonus Attack Damage Ratio31

Dr. Mundo

You played 1 game

Nerf

E - Blunt Force Trauma

  • Active Minimum-Health Ratio54
  • Passive Health Ratio2 - 3.21.5 - 2.7
Buff

E - Cocoon

  • Cooldown12 / 11.5 / 11 / 10.5 / 10s8 / 7.5 / 7 / 6.5 / 6s

W - Skittering Frenzy

  • Cooldown12s10s

Ezreal

You played 2 games

Buff

Q - Mystic Shot

  • Refund1.52.5
Buff

W - Safeguard

  • Ability Power Ratio80%120%

Lillia

You played 2 games

Nerf

Passive - Dream-Laden Bough

  • Percentage Maximum Health4%3%
Buff

Passive - Silver Stake

  • Minimum Damage7.5 - 6010 - 80
  • Maximum Damage15 - 12020 - 160

R - Purgatory

  • Percentage per Stack0.51

Neeko

You played 19 games

Buff

Q - Blooming Burst

  • Secondary-Hit Ability Power Ratio25%50%

Ornn

You played 4 games

Nerf

Passive - Living Forge

  • Stat Discount10075
  • Legendary Discount200150
Nerf

Q - Powerball

  • Cooldown11 / 9.5 / 8 / 6.5 / 5s12 / 10.5 / 9 / 7.5 / 6s

Rell

You played 10 games

Nerf

Passive - Break The Mold

  • Stat Steal3 - 15%2 - 10%

Sion

You played 1 game

Nerf

Passive - Glory in Death

  • Stacks per Round133111
Nerf

Passive - Phenomenal Evil Power

  • Stacks per Round1210

E - Event Horizon

  • Cooldown23 / 21.75 / 20.5 / 19.25 / 18s24 / 23 / 22 / 21 / 20s

Zed

You played 1 game

Nerf

Q - Razor Shuriken

  • Bonus Attack Damage Ratio110%100%

W - Living Shadow

  • Cooldown18 - 15s20 - 16s

Zeri

You played 5 games

Buff

Q - Burst Fire

  • Attack Damage Ratio102 - 110%107 - 115%

E - Spark Surge

  • Refund0.751

Augments

Archmage

New
  • Whenever you cast an ability, refund the cooldown of another, randomly selected ability by 30% of the cast ability's cooldown.

Crit N Cast

New
  • Gain Ability Haste equal to 40% of your Critical Strike Chance.

Death Dealer

New
  • Replacement: Replaces Flee.
  • Activate on a target champion to enter the Death Realm for 4 / 8 seconds. Entering the Death Realm causes you to become invisible for the first 2 seconds.
  • Cap Stone: At Max Level, killing your target grants your team another revive and delays the slain player's revive by 1 second.

Got That Dog In Em

New
  • Every 3 seconds spawn a nearby hot dog. This can be picked up by anyone, causing them to breathe fire.
  • Enemies who pick this up can damage their allies.
  • If you die while breathing fire, you explode, dealing magic damage per stack.

Hellbent

New
  • Hellbent: Upon taking lethal damage, you enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act. Afterwards, you revive with 35 - 75% (based on level) of your maximum health with a 90-second cooldown. Additionally, you become empowered for the next 15 seconds, granting you 15 - 120 (based on level) bonus Attack Damage or 25 - 200 (based on level) Ability Power (Adaptive), 20% - 40% (based on level) bonus Move Speed while facing toward nearby enemy champions, and 15% - 30% (based on level) Omnivamp for the duration.

Rite of Ascension

New
  • Upon consumption of the Essence, you gain 100% bonus Move Speed decaying over 2 seconds, heal yourself for 75 - 300 (based on level) (+50% bonus AD) (+25% AP), and reset the cooldowns of your basic abilities. The heal is increased by 0% - 100% (based on your missing health), for a maximum heal of 150 - 600 (based on level) (+100% bonus AD) (+50% AP).

Shark Bait

New
  • At the end of the duration, a massive shark emerges from beneath you that lets out a powerful chomp in a 400 radius, dealing 120 - 350 (based on level) (+10 / 30% of the target's missing health) magic damage to all enemies within the area and knocking them up for 1 second.
  • While under the zombie state, you are able to move and become invulnerable, untargetable, and immune to crowd control, but you are also rendered unable to declare basic attacks, cast abilities, use summoner spells, and activate items.
  • At Max Level, everyone on your team will turn into a shark on death.

Sonata

New
  • Aria of Perseverance: Heal yourself for 60 (+60% AP) and send out a tone to the most wounded allied champion within 1000 units that heals them for the same amount. Additionally, generate an aura that grants you and tagged allied champions an 80 (+40% AP) shield for 1.5 seconds.
  • Song of Celerity: Gain 30% bonus Move Speed for 7 seconds. If you take damage during this time, the duration ends prematurely once or if 3 seconds have elapsed. Additionally, generate an aura that grants tagged allied champions 20% bonus Move Speed for 3 seconds.

Surge Field

New
  • The missile effect cannot trigger from itself.
  • The zone lasts indefinitely as long as you stay within its radius.
  • If you leave the zone's radius for the first time, it moves to your current location.
  • Exiting the zone a second time causes it to disappear if you do not re-enter the area within 1.25 seconds.

Titan's Resolve

New
  • Rank 1 Stacks Gained: 1
  • Rank 2 Stacks Gained: 2

Angel of Retribution

Buff
  • Health Scaling Ratio350450

Chroma Flux

Adjusted
  • RarityPrismaticGold

Giant Slayer

Nerf
  • Rank 1 Damage Bonus10 - 305 - 25
  • Rank 2 Damage Bonus15 - 3510 - 30
  • Rank 3 Damage Bonus20 - 4015 - 35

Protein Shake

Buff
  • Base Health Scaling1525

Scavenger

Buff
  • Gold5001000

Spellcraft

Buff
  • Cooldown15 seconds10 seconds
  • Base Damage100150

Systems

Bonus Energy Regen Based on Missing Health

Nerf
  • Maximum Bonus Energy RegenerationUp to 100%Up to 400%

Guests of Honor

Ivern

You played 2 games

New
  • When a team loses a round, spawn a brush at each of their locations. This brush lasts the rest of the game.

Senna

You played 4 games

New
  • Opens up 3 portals to the Death Realm. Anyone can enter the portal to go to the Death Realm. While in the Death Realm, you can go through any of the portals to return to the living realm.

Thresh

You played 1 game

New
  • While downed, throw a lantern to your allies every few (8) seconds. This grants allies near the lantern a shield. Anyone can click the lantern to be pulled to the downed player.

Bugfixes & QoL Changes12 fixes

12 fixes and quality-of-life changes
  • Fixed a bug where Renata's R would not amp damage caused by Berserk targets.
  • Updated the Practice Tool Stack Item cheat to include: Dark Seal, Mejai's, Heartsteel, Gluttonous Greaves, and Force of Nature.
  • Fixed a bug where Taliyah's W terrain was smaller than the hitbox.
  • Fixed a bug where Yone's R warning VFX was not visible in very specific circumstances.
  • Fixed a bug where Yunara's auto resets would not extend Hail of Blades appropriately.
  • Fixed a bug where Renekton would not gain 20 fury from his ult when it was cast immediately after W.
  • Fixed a bug where Nunu & Willump could unlock his camera during W.
  • Fixed a bug where clones would not receive Homeguards after running back to the fountain
  • Fixed a bug where Target Champions Only could be toggled on unexpectedly
  • Fixed a bug where Camille's W would count as two hits when triggering bone plating.
  • Fixed a bug where Camille's Passive would sometimes not proc Shield Bash.
  • Fixed a bug where Aatrox Q sweetspots use crit text instead of enhanced damage text.